‘Nazi gas chambers’ in a metaverse game played by children as young as seven across the world
Revealed: ‘Nazi gas chambers’ in metaverse game played by children as young as seven around the world
- Roblox is an online platform that allows users to design and create computer games
- But a horrible virtual concentration camp has been discovered by one of our journalists
- It included statues of soldiers with guns, prisoners and a crematorium
An online gaming platform popular with primary school children around the world has staged sick “Nazi experiments” featuring gas chambers and corpses.
Roblox, which is considered suitable for children as young as seven, made headlines last week for allowing virtual sex parties featuring bondage acts and strippers.
Now the Mail on Sunday can reveal it also offered a vile ‘experiment’ called Camp Concentration – including a room where players could click ‘run’ to release deadly gas from shower heads.
The gruesome virtual concentration camp, uncovered by one of our reporters, also included a flaming funeral pyre of dead avatars – the on-screen characters who represent those playing the game.
The Mail on Sunday can reveal it also offered a vile ‘experiment’ called Camp Concentration – including a room where players could click ‘run’ to release deadly gas from shower heads.
German flags and the German cross fluttered outside Lego-style watchtowers alongside rows of avatars dressed in Nazi uniforms, statues of armed soldiers, prisoners and a crematorium. Players could even watch and comment on avatar deaths.
An avatar created by the Mail on Sunday reporter who investigated the game was able to access cell blocks and lock himself up to ‘experience’ the plight of prisoners in WWII camps.
Outside the camp wall was a section of railroad that appeared to represent the death trains used to transport millions of Jews who died during the Holocaust.
Last night Tanya Carter, from campaign group Safe Schools Alliance, said: ‘We are horrified to hear of Nazi halls containing corpses and gas chambers.
“This is particularly troubling in a climate of rising anti-Semitism.
German flags and the German cross flew outside Lego-style watchtowers alongside rows of avatars dressed in Nazi uniforms, statues of armed soldiers, prisoners and a crematorium
“There are serious safeguarding issues with the trauma this could cause to children. Parents need to be aware of what their children are doing online and talk to them about the pitfalls, schools need to educate children about online harms, and the government needs to take action against those who host inappropriate platforms and the predatory adults who serve them. frequent.
Roblox is an online platform that allows users to design and create computer games that others can then play. It was designed by engineers David Baszucki and Erik Cassel and was intended to be educational. As of March 2021, it is listed on the New York Stock Exchange, with chief executive Mr Baszucki holding shares worth £3.4billion.
There are over 40 million games to choose from, including ones where players adopt a virtual pet, live in a fantasy castle, or compete in shooting challenges and obstacle courses.
The sprawling universe of games and digital spaces that users can explore within the platform is considered an early version of the “metaverse” – an online world in which it is predicted one day that people will do most their social and professional activities.
The game world is subdued, but it’s so vast that monitors find it hard to control everything.
Last week, Roblox came under fire for hosting games called “condos” in which avatars simulate sex. There were nearly 50 million daily players in 180 countries on Roblox last year.
A report by children’s charity 5Rights estimated that half of UK children aged six to nine play on the platform at least once a week.
Last night Roblox said, “We have zero tolerance for content or behavior that promotes or glorifies extremism, including anti-Semitism. We’ve removed the experiences in question and banned the people who created them. We work tirelessly to maintain a safe, civil, and inclusive platform, and use manual and automated detection tools to quickly remove experiences that don’t meet our community standards.’